Deterministic frames, signed.
The same engine ships as an OFX plugin into Resolve and Natron: tile-invariant output with no seams, bit-identical no matter how the host tiles the frame, and a re-runnable receipt for every frame. Provenance built into the render, not bolted on.
Resolve and Natron
The model ships as a standard OFX plugin into the hosts your artists already use. Same kernel as the SDK and the browser -- one source, every target.
No seams, bit-identical
Output is identical regardless of how the host tiles the frame across the GPU. The render is deterministic across CPU, GPU, and native, so a frame reproduces anywhere.
Re-runnable, frame by frame
Every output frame carries a receipt; the whole clip re-runs to confirm it reproduces, with a Merkle inclusion proof for any single frame -- provenance for the deepfake era, not a watermark.
Program a kernel live
Write a per-pixel kernel in Coherence Language, watch it compile to a GPU shader in your browser with a live CPU=GPU receipt, and read the receipt format.
This is a deterministic, auditable operation layer -- the value is provability and accountability, not the highest PSNR. The OFX plugin is built; production signing identity and C2PA trust-list status are the paid step.
Build it with us
We take a small number of design partners. A 30-minute call, a use-case review, SDK access, and a pilot with honest commercial terms if it's a fit.