The living mark
The logo is the engine.
The shape never changes — it is always the Obsign glyph. The inside
is a program written in Coherence Language. Edit the .cl below and our
compiler turns it into a GPU shader in your browser, live — and the exact same masked effect is
rendering in your browser tab right now.
Look at this tab’s icon — it is the
.cl below, live..cl effect — compiled in your browser
show the WGSL our compiler emitted
edit the .cl above to compile…
Palette
amber
teal
highlight
Each effect is a scalar .cl field fn effect(x, y, t). Our compiler
(cl2wgsl) emits WGSL; a fragment wrapper colormaps it through the palette and masks it to the
glyph. Drop the /living-glyph/ folder into any site to reuse it.